Hello everyone, time for some bad/good news!
I’ve been away, out of the country for a number of weeks… Never updated my iPhone to any beta of iOS 6 because my 4S is my lifeline for everything, and I have had some very bad experiences with beta-expiry at inopportune moments while on the road. Returned at the end of this past week after the release of iOS 6 into the wild… and suddenly received reports of an issue with Rogue Touch!
So the bad news- If you have iOS 6 and tried to play RT, you’ll note that the pop-up sheet buttons for context-actions like “Descend Stairs” don’t seem to do anything. I have upgraded and confirmed the issue on my iPhone now that I’m home in the USA as well.
Now the good news- I believe I have discovered the issue, and have a fix in testing on my device now that looks good. I will be testing this with a couple of people over the next few days and then submitting it to the App Store. Hang in there, I promise you’ll be able to play normally again very soon! 🙂
Note this quick-turn update will not contain any of the new fancy graphics and other stuff I have in progress, it is just a minor revision to v1.61 for this bug and a couple of small performance tweaks.
******* UPDATE *******
Rogue Touch Version 1.61 was submitted to Apple on 9/25/12. If all goes well they should review it and have it go live next week! This update fixes the iOS 6 “Descend Stairs” gameplay bug (and other popup menu items), and includes a few new performance tweaks.
***********************
New Rogue Touch and Spirit Hunter Mineko information and photos are coming up next!